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Unturned 未转变者

Reputation is a server-side game mechanic in Unturned Classic value ranging from -70 to +70 that influences one's interactions with other players. A player's reputation can be determined by the color of their name in chat, or in the Player List. Several Steam Achievements revolve around the player's reputation.

声誉是一种服务器端游戏机制,其等级从-70到+70不等,但是似乎可以继续增长与减低声誉值,影响玩家与其他玩家的互动。一个玩家的声望可以通过他们在聊天或玩家列表中名字的颜色来决定。许多Steam成就都是围绕着玩家的声誉展开的。

等级(Tiers)

正面和负面声誉分别有6个等级,共13个等级。 There are six tiers for positive and negative reputation respectively, and 13 ranks in total.

UnturnedReputation.png

一级: +/-1 声望

二级: +/-5 声望

三级: +/-10 声望

四级: +/-20 声望

5级: +/-40 声望

6级: +/-70 声望

如果你的信誉值是0,你就被认为是中立的。

  • Tier 1: +/- 1 rep
  • Tier 2: +/- 5 rep
  • Tier 3: +/- 10 rep
  • Tier 4: +/- 20 rep
  • Tier 5: +/- 40 rep
  • Tier 6: +/- 70 rep

If your reputation value is 0, you are considered neutral.

获得/失去信誉(Gaining/Losing Reputation)

如果玩家被你的陷阱或炸药炸死,你的声望不会受到影响。


  • 杀死拥有负面声望的玩家,+1声望
 To gain reputation, you must kill players with negative reputation, which yields +1 reputation.
  • 杀死拥有正面或中立声望的玩家,-1声望。
 To lose reputation, you must kill players with positive or neutral reputation, which yields -1 reputation.
  • 如果你攻击了一个玩家,但是他是因为流血而死的,那么你的声望不变。
 If you damage a player who then bleeds to death, your reputation will not change.
  • 如果玩家是被你的陷阱或炸药杀死,那么你的声望不变。
 If a player is killed by your traps or explosives, your reputation is not affected.
  • 如果你攻击了一个玩家,但是该玩家却被其他攻击者击杀,那么你声望不变,只有击杀者的声望改变。
 If you damage a player who is dealt the killing blow by someone else, only the other attacker's reputation changes.

steam成就(STEAM Achievements)

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