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Unturned 未转变者

Reputation is a server-side game mechanic in Unturned Classic value ranging from -70 to +70 that influences one's interactions with other players. A player's reputation can be determined by the color of their name in chat, or in the Player List. Several Steam Achievements revolve around the player's reputation.



正面和负面声誉分别有6个等级,共13个等级。 There are six tiers for positive and negative reputation respectively, and 13 ranks in total.


一级: +/-1 声望

二级: +/-5 声望

三级: +/-10 声望

四级: +/-20 声望

5级: +/-40 声望

6级: +/-70 声望


  • Tier 1: +/- 1 rep
  • Tier 2: +/- 5 rep
  • Tier 3: +/- 10 rep
  • Tier 4: +/- 20 rep
  • Tier 5: +/- 40 rep
  • Tier 6: +/- 70 rep

If your reputation value is 0, you are considered neutral.

获得/失去信誉(Gaining/Losing Reputation)


  • 杀死拥有负面声望的玩家,+1声望
 To gain reputation, you must kill players with negative reputation, which yields +1 reputation.
  • 杀死拥有正面或中立声望的玩家,-1声望。
 To lose reputation, you must kill players with positive or neutral reputation, which yields -1 reputation.
  • 如果你攻击了一个玩家,但是他是因为流血而死的,那么你的声望不变。
 If you damage a player who then bleeds to death, your reputation will not change.
  • 如果玩家是被你的陷阱或炸药杀死,那么你的声望不变。
 If a player is killed by your traps or explosives, your reputation is not affected.
  • 如果你攻击了一个玩家,但是该玩家却被其他攻击者击杀,那么你声望不变,只有击杀者的声望改变。
 If you damage a player who is dealt the killing blow by someone else, only the other attacker's reputation changes.

steam成就(STEAM Achievements)